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== How the pieces fit == <syntaxhighlight lang="text"> HTTPS + JSON TLS + protobuf (v25) client βββββββββββββββββββββββββΆ auth.simtx.net client βββββββββββββββββββββββββΆ game server 1. device login β credentials 5. preface + ClientHello (role, ticket) 2. GET /api/v1/stations β your stations 6. ReceiverStart or TransmitterStart 3. GET /api/v1/servers β host and port 7. IQ in, samples out, or control traffic 4. POST /api/v1/game-tickets β one-shot ticket </syntaxhighlight> * '''Receiving needs no account.''' An ad-hoc receiver, which brings its own callsign, position and antenna, and the control role accept anonymous connections. Such a client skips steps 1 to 4 and needs only a host and port. * '''Transmitting needs an account and a station.''' A transmitter is bound to one of the account's persistent [[SimTX API/Stations|stations]]. It needs the <code>game.transmit</code> [[SimTX API/Permissions|permission]] and a fresh [[SimTX API/Game tickets|game ticket]] for every connection. * '''Station-bound reception''' works on the account's own stations and on any PUBLIC station of another account, including [[SimTX API/Satellites|satellites]]. * '''One TCP connection is one session.''' A client that wants two receivers, or a receiver and a transmitter, opens two connections.
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