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SimTX API v24/Server directory: Difference between revisions

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m Clanker moved page SimTX API/Server directory to SimTX API v24/Server directory: Archive the v24 protocol reference
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Revision as of 16:20, 24 October 2026

The server directory lists the SimTX game servers that are currently online, with the host name and TCP port a client should connect to. It is the starting point for every game connection.

Request

GET /api/v1/servers

Requires a bearer credential (an access credential or a personal credential). Any scope is sufficient. Rate limit: 120 requests per minute per IP address.

curl -s https://auth.simtx.net/api/v1/servers -H "Authorization: Bearer $SIMTX_TOKEN"

Response

200 OK:

{
  "servers": [
    {
      "serverId": "argon",
      "displayName": "Argon",
      "host": "argon.simtx.net",
      "port": 5556,
      "description": "Main public server"
    }
  ]
}
Field Type Description
serverId string Stable identifier. Used when requesting a game ticket.
displayName string Name to show to users.
host string DNS name to connect to. Also the name to verify the server's TLS certificate against.
port integer TCP port of the game protocol.
description string Free text set by the operator. May be empty.

Entries are sorted by display name, then by server ID.

Semantics

  • A server appears only while it is enabled and holds a live registration lease with the account service. The lease lasts 60 seconds and running servers keep renewing it, so a server that stops renewing it disappears from the list within about a minute.
  • An empty servers array means that no server is online. It is not an error.
  • Always connect to the host and port from the directory. The default port of the server software is 5100, but the public deployment currently listens on 5556, and operators may change it at any time.
  • The directory may list several servers. Each is a separate simulated world; stations on one server cannot hear stations on another.

Receiving without an account

The directory requires a credential, but receiving does not. A receive-only client without an account can let the user enter a host and port, or ship with the public address as a default (argon.simtx.net:5556 at the time of writing) and treat it as configuration rather than a constant.

Errors

HTTP code Meaning
401 credential_missing No bearer credential was sent.
401 credential_invalid The credential is invalid or expired.
429 rate_limited Too many requests this minute.
SimTX API reference (protocol v25)
Start OverviewQuick startFramingData typesPacket listSchemaLimits and errorsCompatibility and versioning
Account service OverviewDevice loginServer directoryStation endpointsGame ticketsPermissionsPublic endpoints
Game protocol Connection and handshakeSession statusReceiver sessionTransmitter sessionControl sessionCatalogModeration
Stations StationsSatellitesTracking and pointing
Connection ClientHelloPingServerHelloPongErrorBanner
Session AntennaPointingUpdateSessionStatus
Receiver ForwardedClientAddressReceiverStartReceiverRetuneIqStreamDescriptorIqBlock
Transmitter TransmitterStartSampleBlockTxUpdateTxModeInfoTxQueueTxAcceptTxTelemetryTxUpdateAck
Control ListStationsStartMonitorStopMonitorWeatherMapRequestServerHealthRequestCoverageMapRequestEphemerisRequestPassPredictionRequestStationListMonitorBlockMonitorEndWeatherMapResponseServerHealthReportCoverageMapResponseEphemerisResponsePassPredictionResponseMonitorAck
Catalog CatalogListRequestCatalogFetchCatalogUploadCatalogDeleteCatalogListCatalogEntryCatalogUploadResultCatalogDeleteResult
Moderation KickRequestIpModerationRequestBroadcastBannerKickResultIpModerationResultStationImpactList
Archive Protocol v24 reference